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  • imdhkim

Old__2020-22/Plug-in & script237

3ds max plugin 3ds Max 작동 버전 제조사 제품명 3ds Max 2008 (32bit/64bit) 3ds Max 2009 3ds Max design2009 (32bit/64bit) 3ds Max 2010 3dsMax design2010 (32bit/64bit) 3ds Max 2011 3ds Max design2011 (32bit/64bit) 3ds Max 2012 3ds Max design2012 (32bit/64bit) 3ds Max 2013 3ds Max design2013 (32bit/64bit) ■ 3D-io Bones Pro - - ● ● ● ● Flatiron - - ● ● ● ● Unwrella 2 for 3ds Max - - ● ● ● ● UV-Packer - - ● ● ● ● ■ Afterworks.. 2012. 9. 26.
Bits of bread Bits of bread Posted: September 22nd, 2012 ˑ Filled under: CG Techniques, Personal work ˑ 15 Comments When working on the Northern light images, I started experimenting with a new workflow to create food assets, in particular bread and other baked products. After having found a relatively laborious but clean and effective approach, I decided to build a small library of baked, carb-heavy assets. .. 2012. 9. 24.
Super cool set of tools! TOOLS from clovis gay on Vimeo. 2012. 9. 18.
AutoWrinkles for 3ds Max Features •Simple to use modifier Lots of options for randomisations •Easy configuration by using Select and Manipulate option •Ability to generate displacement map which can be used to get good results without overcomplicating objects topology http://rendering.ru/ru_ru/plugins/autowrinkles.html 2012. 9. 17.
iray layered material released Yay! I can now discuss how I’ve been creating some of my layered materials with iray! It’s a new layered material that has now been publicly released. It has a LOT of great features (SSS/Back scattering/Translucency, coatings, dispersion, etc.) all wrapped into one convenient source. You can download this new material from the nvidia ARC website HERE. Update: If you’re unable to download the pac.. 2012. 7. 30.
ahmed shalaby rigging reel 2012 ahmed shalaby rigging reel 2012 from ahmed shalaby on Vimeo. 2012. 7. 30.
2D Fluid Solver in MaxScript 2D Fluid Solver in MaxScript from tasiotas on Vimeo. 2012. 7. 30.
EMBER Creating Forces For MassFX and mCloth 2012. 7. 30.
Marius Silaghi releases Jiggle for 3ds Max Prolific 3ds Max tools developer Marius Silaghi has released Jiggle, a self-explanatory new 3ds Max modifier. As the name suggests, Jiggle simulates fat and skin sliding movements on animated characters without the need for complex muscle systems or skinning techniques. The plugin is multithreaded to support hi-res meshes. The effect is controlled by painting directly onto the model, offering an.. 2012. 7. 27.
Trabajando con el plugin SnowFlow Pro 2012. 7. 25.
Maxscript Modifiers VS Softimage ICE 2012. 7. 13.
Feather Rigger 2012. 7. 13.
AK3D ScatterFX for 3ds Max 2012. 7. 10.
Element 3D Demonstration Element 3D Demonstration from Andrew Kramer on Vimeo. 2012. 7. 7.
JoyCreator V0.8.5 Homepage URL: http://www.raylightgames.com/ 2012. 7. 4.
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