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  • imdhkim

Old__2020-22/Plug-in & script237

[Script]Deformed Edges 1.0 Deformed Edges 1.0 via. Scriptspto.com With this tool user can deform selected edges of Editable Poly objects. This will give your model a more natural look with raw edge. For example: wooden or concrete pillars or walls, pieces of clay or ice, rude metal etc. Additional Info: Follow these five step: 1. Select your model (the conditions are: model must be converted as Editable Poly object with n.. 2012. 6. 4.
[Script]Cobwebs 6.0 Cobwebs 6.0 via. http://jokermartini.com download. http://jokermartini.com/2012/05/09/cobwebs/ 사실적인 거미줄을 표현해주는 스크립트 입니다. 굿~~ ATTENTION: Anyone who uses this script feel free to email me your renders at "jokermartini(at)hotmail(dot)com" and I'll put your renders up on my website along with the appropriate credits. Thanks Image courtesy of Branko Zivkovic A great script for creating spider webs, c.. 2012. 6. 4.
[Script]Autodesk Material Converter 2.5 Autodesk Material Converter 2.5 via. http://www.3dstudio.nl/producten/maxscripts.html Version Requirement: 3ds Max 2011+ The Autodesk Material Converter is a commercial script for all 3ds Max and 3ds Max Design users starting from release 2011 and up who need optimized materials for mental ray, V-Ray or VR applications. With one click all Autodesk Material Library materials are converted into Ar.. 2012. 6. 4.
[Script]BookScatter version 0.2 Here is a script i started writing for a project i am working on. Its in the early stages of development, but since it works ok in the tests i did i decided to share it with you and get some feedback. Right now the script is encrypted but i will release it under GNU GPL license when i finish it. Also keep in mind that the script does not contain or create any book 3d models or shelves/bookcases... 2012. 6. 4.
iCube AutoWrinkles beta iCube에서 베타테스트 중인 새로운 맥스용 플러그 사실적인 주름을 만들어 주는 플러그인 2012. 5. 11.
V-Ray 2.30.01 for 3ds Max Build 2.30.01 official (28 April 2012) ============== New features: (*) Support for 3ds Max 2013; (*) Support for the new shading features of Hair&Fur in 3ds Max 2013; (*) VRayOrnatrixMod: support for Ornatrix 2.0; (*) Added a "Matte for reflection/refraction" option to the VRayWrapperMtl material and the V-Ray object settings; (*) V-Ray RT and V-Ray RT GPU: support for motion blur (transformati.. 2012. 5. 11.
Flaps Flaps simplifies animation of flipping planes. You select one edge, let Flaps generate a new plane which then will be rotated around that edge. Finally Flaps generates a spinner you can use to control and retime the whole animation. Additional Info: If you create something interesting with it, i would love to see it: mail@danielwichterich.de 1. Run script 2. Select a plane object. 3. Press "Init.. 2012. 3. 8.
3dsMax CAT Rig Resizer Script Fixed After so many requests from the Cat users about the resize process for the already rigged models, we fixed for you the CAT Rig Resizer script. You can download 3dsmax 2012 version here: http://www.raylightgames.com/xrayunwrap/Rig Resizer.ms You can download 3dsmax 2011 and older version here: http://www.raylightgames.com/xrayunwrap/oldcat/Rig Resizer.ms After downloaded the fixed script (please .. 2012. 3. 8.
The Bevel Mill for 3ds Max The Bevel Mill for 3ds Max 2012. 3. 2.
Exocortex ImplosiaFX - Advanced Fracturing/Shattering for Softimage Exocortex ImplosiaFX - Advanced Fracturing/Shattering for Softimage from Exocortex on Vimeo. 2012. 2. 29.
exocortex http://exocortex.com/simulation/species Exocortex Species 1.0 Official Release Video from Exocortex Species on Vimeo. 2012. 2. 29.
3ds Max Script... Anim Transfert To continue the serie of tools for motion graphics, I wrote two new scripts that allows to transfer the animation of an object on others with offset. You can do it in realtime using AnimTransfert-Realtime and bake it in keyframe, or directly using keyframe with AnimTransfert-Keyframe. AnimTransfert-Keyframe also contains tools for managing your keyframes, move them, shift them, reverse ... very .. 2012. 2. 7.
UDK Sync 0.3 preview 2011. 12. 7.
Substance Designer 2 - Smart Texturing Tool Substance Designer, the authoring tool to create substances, is being upgraded to a new version, Substance Designer 2, which is bringing fantastic new features such as a new vector paint feature or a new familiar layering system, to help texture designers emphasize on creation. And it is now available for Mac OSX! 2011. 11. 16.
IBL Mode Images Based Lighting at 3dsmax 2012 This tutorial will show you how to optimize your scenes with Shader Utilities for IBL Renderings. All Renderings without Final Gathering or irradiance Particle, only IBL-Environment Map. use HDRI/OpenExr overwrite 3DSMax Default Light activate IBL - Mode IBL-Script start optimize IBL Rendersettings Examples: Outdoor & Indoor 1. use HDRI/OpenExr To simualate I.. 2011. 11. 14.
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