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Brand_news/Autodesk

Solid Angle teases Arnold 5 features

by DongHwan, Kim 2017. 3. 29.
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Arnold render 5버전에 대한 기사입니다.


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A couple renders of the new physically-based hair shader we are working on for Arnold 5. Model courtesy of @zenopelgrims

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Sphere with intense hairline rim lighting using a new sampler for quad area lights we are working on for Arnold 5 (8x8 pixel samples)

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An analytical, area-preserving mapping for spherical disks we are working on for Arnold 5 (volume fog, 1 sample/pixel)


자세한 내용 :

http://cgpress.org/archives/solid-angle-teases-arnold-5-features.html


https://twitter.com/arnoldrenderer


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