'Straighten Edge 1.3'에 해당되는 글 1건

  1. 2008.08.21 Straighten Edge 1.3

점과 점 사이를 일직선으로 펴주거나 Edge를 선택 기준으로 일직언으로 펴주는 스크립트입니다.

사용자 삽입 이미지
사용자 삽입 이미지
 
Straighten Edge – MAX script, allows to project and after it to place selected vertex/edges on the given straight line on the Editable Poly object, Edit Poly modifier and Editable Spline & Line objects.

v1.3.0 (05.08.2008)
- Added normalize when straight. Use ALT key for get vertexes/edges normalized.
v1.2.0 (23.05.2008)
- Added support for Edit Poly modifier
- Added support for Editable Spline & Line objects (vertex only).
v1.1.1 (21.08.2007)
- Fixed bug when vertexs are not placed properly when Constraints is on
v1.1 (16.05.2007)
- Added support to work with edges
- Added support for modifiers over Editable Poly baseobject
- Now after vertex/edges straightend snap mode off

Additional Info:

Macroscripts (.mcr) should be placed in maxroot\UI\Macroscripts, and are then accessed through the "Customise User Interface" menu in 3dsmax. You can then assign the script to a keystroke, or a button. All macroscripts will appear under the "veda3d.com" category in the dropdown.

Version Requirement:
8 9 2008 2009
Posted by dhkim DongHwan, Kim

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