작년 초에 NVIDIA에서 Ray Tracing Gems 라는 실시간 광선 추적을위한 모범 사례에 대한 무료 책을 출판하였는데
저자인 Eric Hainesthe가 Ray Tracing Essential에 대한 무료 영상을 올렸습니다.
자세한 내용:
서적 다운로드 - http://www.realtimerendering.com/raytracinggems/
Ray Tracing Essentials, Part 1: Basics of Ray Tracing
https://news.developer.nvidia.com/ray-tracing-essentials-part-1-basics-of-ray-tracing/
Ray Tracing Essentials Part 2: Rasterization versus Ray Tracing
https://news.developer.nvidia.com/ray-tracing-essentials-part-2-rasterization-versus-ray-tracing/
Ray Tracing Essentials Part 3: Ray Tracing Hardware
https://news.developer.nvidia.com/ray-tracing-essentials-part-3-ray-tracing-hardware/
Ray Tracing Essentials Part 4: The Ray Tracing Pipeline
https://news.developer.nvidia.com/ray-tracing-essentials-part-4-the-ray-tracing-pipeline/
Ray Tracing Essentials Part 5: Ray Tracing Effects
https://news.developer.nvidia.com/ray-tracing-essentials-part-5-ray-tracing-effects/
Ray Tracing Essentials Part 6: The Rendering Equation
https://news.developer.nvidia.com/ray-tracing-essentials-part-6-the-rendering-equation/
Ray Tracing Essentials Part 7: Denoising for Ray Tracing
https://news.developer.nvidia.com/ray-tracing-essentials-part-7-denoising-for-ray-tracing/
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