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Old__2020-22/Plug-in & script

Shaderlight

by DongHwan, Kim 2010. 10. 9.
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Shaderlight for 3ds Max

A physically based, progressive ray-tracing technology, Shaderlight for 3ds Max redefines traditional rendering workflows, giving artists the creative freedom to change every detail, right up to deadline.

Not only can you move objects or camera angles within a scene and see the results instantly as the image refines, Shaderlight for 3ds Max lets you change the materials, environments, lighting and textures of a full quality 3D image interactively, without having to re-render. Still not convinced? See it for real in our demo video or download the product flyer.



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